About the set design of the play
Didn’t Say Regrets The set design started from the idea of creating as spacious, empty a space as possible on the big stage, which captures the feeling of the place where the work takes place, the wilderness. As a set designer, I was fascinated by the idea of the nature of the wilderness, which is merciless and raw to the traveller in its nakedness.
The events of the play take place in the immediate moment after the end of the Second World War, and when designing the set, I have studied, among other things, what kind of mark the war leaves behind in the landscape.
In our work, the wilderness is as much the mental landscape of those who are there, but also a physical condition that forces us to survive and find a way home.
When designing the set design, I have been inspired by maps and topography, which are a familiar way for humans to perceive the terrain. Throughout the ages, maps have been used to fight, orienteer and find the destination. These things are also combined in the world of the characters in the play.
Vilma Mattila, director